alexmegami: (Default)
Question:

Is it horrible Gary Stu-ing to give Easton Life 4, Mind 4, Space 2 (maybe 3), Prime 2?

But... Supreme Honing and Supreme Augmentation *gibbers* I mean, they fit for a Platonic Ideal, right?

Right?

(On the other hand, think how much huger The Smiler will have to be...)
alexmegami: (Default)
Nerd, Geek, or Dork? )

I think I'm going to start putting up character profiles for the Mage game I'm gonna run. That means if you're in it, or might be - don't read 'em. ;P Otherwise, let me know what you think...
alexmegami: (Default)
OMFG, why couldn't we get "Mage through the eyes of a signature character" from the Nemean?!

"Have you ever eaten a human heart? Neither have I, but your incompetence is making me positively famished."

http://www.white-wolf.com/index.php?line=news&articleid=277

Brutal man. I like him.

Not like that so-much-more-occult-than-you Arctos idiot...
alexmegami: (Default)
Mage Demo Part 5 is up

Wow.

This is a really neat story, but you'd need to make ABSOLUTELY SURE that you could trust Tyrhennus' player.
alexmegami: (Default)
Idiots infest the Mage forums

To sum up:

A: "Is there Goetic magic in newMage?"
WW writer: "Yes, one of the secondary characters practices it in the demo."
A: "[after reading] That's not REAL Goetic magic. It's newage psychobabble."
WW writer: "Uh, here's what my copy of [book describing Goetic magic] says. [proves that Adam really does perform Goetic magic]"
A: "It's newage psychobabble! That's not REAL Goetic magic! REAL Goetic magic summons up spirits with names and shit FROM THE OUTSIDE, not your BRAIN!

I know! I've been practicing it for EIGHT YEARS!"


Oh em fucking gee.
alexmegami: (Default)
Ahahaha.

Mage Demo part 2 is up.

A Wrath spirit has possessed another mage.

Her Shadow Name is Amelia.

Wrath spirit... named Amy.

Ohhhh, amused. So very amused.
alexmegami: (Default)
Mage politics delineated

First of the Signature Characters

Not a big fan of this guy.

Mage politics seems pretty standard - hope in the actual book they have a bunch of options/different titles for ways Consilii can be run.
alexmegami: (Default)
F'rex, the mechanics in the demo are skimpy, because explaining everything in the magic chapter would have reduced the scenario to "Oh noes! Goblins! The end."

--BlackHat_Matt, on the forums.

MAGE!!

Jul. 5th, 2005 04:43 pm
alexmegami: (Default)
The intro is up. The intro is up.

(I find it's better to right-click save.)

I don't have much time to read it - I'm still at work - but it looks neat.

My only wish: that Werewolf and Mage had had just-Awakened/Transformed characters in their Quickstarts, like Requiem. Unfortunately, unlike Requiem, such an occurence is unlikely.
alexmegami: (Default)
Today's Mage update (scroll past the quote from the Declaration).
alexmegami: (Default)
This post on Shadownessence details most of the same stuff the other post did, but has a couple of extra notes.
alexmegami: (Default)
Mage notes from Origins

Let me tell you, this looks pretty hot to me.

I really like the idea of arcane experience vs. mundane experience - seeking out the mysteries of the world helps you expand your magical knowledge. I also like that there's no limit on Arcanum.

Morality Stat: Wisdom

Resonance: still exists, but as a magical flavor in areas (just as werewolf loci have "flavors") - these can be changed temporarily with magic, or permanently with thought and effort

True Names vs. Shadow Names still exists - poor Easton. But I wonder if Melody is a true name, or a Shadow Name? ;)

"The most influential and knowledgeable body of local governance over the Awakened is known as a Consilium. Like a local senate, a Consilium consists of all the local representatives of the orders and cabals at work in a given area, and it works to see to the best interests of the Awakened who live in that area."

And this I like:

To regain spent Mana, a mage can do one of several things. He can perform an oblation (a ritual function associated with his path) at a Hallow. Doing so requires an hour of uninterrupted ceremony and a Gnosis + Composure roll. Each success provides one Mana. Mages cannot gain more Mana per day, however, than the Hallow's rating. Mages can also scour their bodies to free up Mana. A mage elects to degrade one of his Physical Attributes by one dot in return for three Mana points. The lost Attribute dot is restored 24 hours later. Scouring takes one full turn. A mage could elect to scour his Health instead. He suffers one lethal wound and gains three Mana points. Magic cannot protect against this damage, and it cannot be healed by Pattern restoration or any known Awakened magic. It heals naturally at the normal rate. Unlike the scouring of Attributes, there is no limit to the number of Health scourings a mage can perform in the same day.

---

Paradox: still exists, much the same way it did in old!Mage (though I think the backlash rules differ).

Reducing Paradox: If a player doesn't want his mage to run the risk of a severe Paradox problem, he can have his character mitigate the paradox by spending Mana. For every Mana spent (bearing in mind his total allowed expenditure per turn), he removes one of the dice from the Paradox pool the storyteller rolls.

New Mage Merits: Mage merits are Destiny (two additional dice per game session per dot, but imposes an equal penalty when mage's ban is present), Thrall (someone who owes you favors) and Dream (once per session, can pray and roll Wits + Composure to get info about something). There are three types of Wonders, based on what they do.

---

There are two forms of magic: lesser and greater. Greater, I assume, is magic that you inherently know from your path (i.e. Time and Fate for Acanthus). The inferior form requires more experience to learn and needs a teacher from another Path.

Personal Ascension, becoming an Oracle or an Exarch is possible, as part of a chronicle focused on it like Golconda in Vampire.

Gnosis higher than Wisdom also increases Paradox. (NICE.)

The true name is the one the mage's birth name. There's a merit called Occultation which hides the mage's resonance, but he has to give up connections to Sleeper society.

-----

I am SO psyched for the demo, now. Pat, run the demo? Run eeeet!

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